Pacing, gui and effects update


After comparing this game to other games in the genre, I got some new ideas, how I can improve it. So that's what i did:

  • Added a button to start the next wave early. This will improve pacing. Before this, the game could feel too slow. Now the player can choose their own pace.
  • Replaced star-reached-menu with achievement-effect. The old way the game would interrupt and show a dialog, if the player achieved a star. Now there will be a text on the bottom right that doesn't interrupt the game.
  • Added a high score for every level. The game will now remember the highest Wave beaten and show it.
  • Added Ground-effect, after enemies get destroyed.

Files

Archiv.zip Play in browser
Aug 21, 2023

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